For the release of Diablo IV on June 6th, Server Slam completed a final beta test on each platform from May 12th at 12:00 PM PDT to May 14th at 12:00 PM PDT.
As the last test before the release of Diablo 4, this test will optimize various classes and equipment, game content, etc. for the last time.
After a while, the Fractured Peaks in Diablo 4 will be yours to explore. As a rough terrain, players can hone their skills in the process of fighting the enemy, and then get more D4 Items. Players participating in Server Slam can upgrade their characters to level 20. After the game is officially released, players can continue to kill demons to receive generous rewards.
In addition, players who want to face difficulties can improve their combat power through various activities. Players who are not satisfied with the current gold farming efficiency can also Buy Diablo 4 Gold by visiting IGGM. More beginner's guides await your browsing.
This test seems to have a good time for players except Necromancer players. Almost all Necromancer players think this class is too weak. I don’t know if it will be strengthened when Diablo 4 is released. But if there are players who are very obsessed with this class, they also have the opportunity to believe that Diablo 4 Gold will greatly improve your class.
In general, this Diablo IV Server Slam is still very good, let us look forward to Diablo IV on June 6th.
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Diablo 4 has been honestly in a state of dispute since the mere statement of it. Even being developed across Reddit, YouTube, Twitter and Twitch, most people are merely undecided about the game and how they view it at this point.
I think everyone deserves the right to be a skeptic after Blizzard’s crazy monetization across all their games the last few years. But I know everybody wants a great Diablo game.
Now, with Blizzard’s brand new video showcasing an inside look at the incredible world that is Sanctuary. We were literally left speechless and watched nearly a hundred times over. They made statements that every Diablo fan has wanted to hear at this point how they’re bringing Diablo 4 artistically back to a Diablo 2 art style making.
Art Direction
The game feel darker and more like a grim painting rather than a cartoony style that was Diablo 3 and Diablo Immortal. They have five massive zones that are vastly different in terms of style, from swamps to deserts and even snowy peaks. This is a world that looks more alive and crisp than ever, with not even loading screens between zones, just the beauty of exploration.
Monsters
And travel in depth. They even spoke about how they’re reworking some of the main mob families in the game, like the beloved Fallen family. They make them feel more grim and scary rather than just a simple nuisance.
How creatures all throughout the game adapt to the environment? They’re in with some being like the Goatman, for example, being larger and more brute like in snowy regions. But then, in more desert-like regions, they are thinner and more tactical in combat. You will even see brand new creatures never seen before and zones yet to be discovered.
And on top of it, it having world bosses in each zone, like the giant skeleton ghost boss and our new mob, like the spider hosts where it’s a giant spider that attaches itself to a corpse and it actually puppets it at you and then when you actually kill the creature, it explodes spawning a bunch of gross baby spiders to attack you after as well.
Activities
In additions, they also discussed how there’s going to be loads of activities similar to previous Diablo games, like strongholds side quests and loads of dungeons.
Then more Diablo 4 based editions, like encountering, brand new rare creatures and world bosses, which is a brand new invasion event that vastly changes the entire area. It’s taking place in as well as the creatures in the area as well loads of things to do. So, you never feel you’re doing the same thing. Pacing is vastly different in all forms of content that you encounter.
They also announce that you can actually go under the Chapel to the same location in the announcement trailer Lilith was released in and experience it all for yourself as your character.
Now, I could imagine the significance of this location being so big that they would have a sort of in-game cinematic with your character actually being in it with our new cinematic system that they embedded in Diablo 4. It’s something so exciting that I can’t wait to experience.
And for those true explorers out there, you have micro and hidden events scattered all throughout Sanctuary that contain riddles to solve and puzzles to then allow you to summon hellish creatures to destroy and gain loot from and even more. You will also have the Altars of Lilith where, when you discover them, they actually give you a permanent boost to all your characters account wide, even the capital cities in each zone feel full of life and unique.
Last, I want to introduce the release date for the early access beta, which is going to be March 17th through 19th and the open Beta is going to be the week after that. By the way, we will provide Diablo 4 Gold and related services after the release of Diablo IV.
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With The Forbidden Sanctum released on POE 3.20 Expansion, one of the most significant issues for every players must be the build options. Actually, uniques rework is massive in the POE 3.20 as well, thus today I would like to talk about two wonderful uniques in 3.20 Expansion that may inspire the new builds due to how powerful they are, without further ado, let’s have a look.
Entropic Devastation
Firstly let's talk about a pair of gloves that I haven't really got my mind around just how crazy it is. Now Entropic Devastation gives your critical strikes with spells inflict impale, which is something that I wanted to for a long time, it was never really possible a 50% increased effects of impale inflicted by spells before. Some players used to put this build with Replica Heartbreaker, which gives you 20% chance to impale on spell hit, and you could do that twice. There were some old qualities that could do this, now you get it just for free on every single crit, and it also has increased effect. On top of that you get Call of Steel, meanwhile because it's a unique, you're going be able to buy them by different Orbs, and double corrupt them for some even better stuffs.
I absolutely love these gloves and I will most likely be playing something with them. I think physical spells got basically no love for a long time, just think about stuffs like Blade Vortex, there's just no way you're not converting to Elemental unless you go poison aspect. but purely physical builds were completely no reason to go for them. Now here is the explaination, we have a very powerful looking ring, Anathema.
Anathema
Anathema, basically makes your curse limit is equal to your maximum power charges. This is sort of like a Doedre's Damning. If we remember, the Doedre's Damning gives you plus one additional curse, and Anathema gives you plus two just straight out of the gate. But then there's obviously more stuffs to do with it, now I haven't really fully understood why a build would want more than three, maybe four curses, you could apply all curses at once, I don't really know how that would look like, why that would even be a thing. So this is definitely an interesting one to figure out.
I would say this is one of those uniques that probably lots of people going to make a guide about it, but depending on how much POE 3.20 Currency it would take. Just for the plus two additional curse, it could be really strong on some Poison or Elemental dot builds.
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Currently it is hard to say that Path of Exile is the most attractive game on the list, recently the jewel changes GGG has said they will be making in 3.20, but they seem to rather lackluster and uninteresting. However today GGG released a balanced Manifesto, that grabbed my attention. In Path of Exile 3.20, GGG is removing Archnemesis and replacing it with something else, so let's go ahead and take a look at this Manifesto.
Firstly, mods are going to do one thing, and this is an absolutely huge change, back then there is a single modifier in a very large pool of mods, and monsters can have up to four different mods, giving you a monster with potentially tons of different modifiers that you had no idea what they were since modifier names weren't terribly descriptive. In 3.20 this Archnemesis mod system is out, and all mods are now going to do one thing only, and this will make it very easy to tell what modifiers are on Monsters. The simplification of mods will make encounters less complex on average, because the mod pool will be much more diluted. I do wonder if they're still going to limit the number of modifiers to monsters or not, if this is the case, it's much easier to kill more monsters and farm more POE 3.20 Currency, which would be a really good thing.
Right now four modifier Archnemesis monsters can have an effect up to 20 actual modifiers since each Archnemesis mod does have six different things on average. My biggest concern for 3.20 is that they will remove the cap of modifiers and monsters, and we will once again end up with a 20 modifier book under each monster that sure if we screenshot it and read each modifier we'd be able to know exactly what the monster is doing. Hopefully GGG keeps the cap of modifiers on monsters at something reasonable.
Next up, it looks like GGG is going to be killing the magic-find culling meta, this change is something that I think most people can agree on. The current magic-find culling meta is very annoying, makes the game feel terrible to play and is overall unhealthy for the game economy. So how is this gonna work? Going forward the items that drop from rare monsters won't be linked to specific modifiers themselves, and will become a hidden stat. It will still encourage players to POE Currency Buy but you'll need to be running magic-find all the time now, as it was intended that you will no longer do a quick swap when you come across a specific monster.
GGG did say that monsters with more modifiers will drop more loot, but you just won't know what type of loot it will be dropping. So generally I think this is a great change, GGG sounds like they are finally letting Archnemesis die, also start listening to the content that majority of players want.
Thus if you want to know more about the POE 3.20 content, we will keep updating Path of Exile latest news. Stay tuned!
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Grinding Gear Games announced some time ago that they are about to release the next Path of Exile expansion on August 19th, codenamed 3.19, called Lake Of Kalandra. The release time of this new expansion on PC/Mac is still different from the release time on PS/XBOX. Game console users are better to use this vacant time to learn more practical 3.19 guides and prepare more POE Currency instead of waiting to play. Otherwise, they will be significantly behind other players who are prepared in advance when they enter the new league.
The ongoing 3.18 Sentinel League will end on August 11th. People who are more inclined to play the new expansion are better off focusing on that, after all, the vast majority of players are complaining about Sentinel League.
As with Path of Exile Expansion before it, players can expect to see new challenge leagues, new league rules and mechanics, and a host of new rewards, which may include rare POE Orbs and Items. The upcoming expansion may also be aquatic-themed, as GGG has slashed the prices of cash shop hideouts and pets, and stated that our lakeside hideouts will both get a boost before they release their 3.20 expansion, and we can add POE PC Currency to our collection.
Path of Exile: Lake Of Kalandra Expansion hits PlayStation and Xbox on August 24. At the same time, if you read this article and are interested in the new content of Path of Exile, you can seek the help of professional Path of Exile service provider POECurrency. There, you can not only get free and kind help, but also use great deals to Buy Chaos Orbs, which is more helpful.
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A new update to Lost Ark fixes an issue with claiming rewards in the Fever Time event. Players will need to endure 4 hours of maintenance before they can continue their adventures in Areksia. So, if you've been playing Lost Ark for a while, then you probably know the time and date of the weekly updates, but, if you're new, you'd better change your plans at midnight on Thursday because the road to Arkesia will is temporarily blocked.
Similar to previous weeks, on June 23, Lost Ark released a new update, including a fix for a claim bug in the Fever Time event and an adjustment to the end date for the Super Express event. You can read the Lost Ark Weekly Update Patch Notes on IGGM.com for full details.
According to Lost Ark's official tweet, IGGM servers were shut down on June 23. The downtime lasted 4 hours, but you should consider that maintenance delays are unlikely. As a result, players can re-enter Lost Ark Areksia on June 23 at 4am PST.
While we won't be able to access any online features during the downtime, players will be able to download and install the new version on PC shortly after the maintenance ends. And we can also enjoy the revamped Lost Ark and new fun. By the way, if you Lost Ark players need it, you can seek professional game service provider IGGM to Buy Lost Ark Gold or read useful guides. Check it now!
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Leveling up is extremely difficult in any MMO game, and it’s no different in Lost Ark. When people first get into Lost Ark and create a character, the first question they face is how to level up quickly. Because only when they reach a certain level can they start many happy activities that follow.
However, although Lost Ark is a new mmo, and the content is very fresh, for people who have tried many mmo games, most of them are not willing to spend time through the long novice period. And the long queues at Lost Ark, which made people who didn’t have a long time to play the game even more impatient. The Lost Ark Boosting Services and Power Leveling sold by IGGM is important, and interested players can pay attention to it for more help.
Or they can choose other techniques. Since most end-game systems are available to players at level 50, leveling up feels like an introduction to basic systems like monster battles, dungeons, and world bosses. While most side quests in Lost Ark do provide players with some nice extra loot, silver, and sometimes even gold, they’re not worth the effort unless you’re a completionist.
Their stories aren’t that interesting, or essential to the plot, as most side quests are either acquisition quests or “kill multiple monsters” quests. The real content of the campaign, both the story and the game mechanics, is in the main mission. If players don’t care about a bunch of question marks on the map every time they enter an area, they can go ahead and skip the side quests entirely.
However, if they want to explore side quests, they should learn how to navigate first. We can find some interesting adventures on the island of Arkesia. If players have unlocked sailing, check out the detailed ship upgrade guide written by IGGM for the freedom to sail wherever they want.
People who want to make great achievements should level up as soon as possible to avoid being left too much by others. IGGM also provides players with the cheapest Lost Ark Gold/items, and people can buy what they want according to their needs. Helpful!
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In Lost Ark, perhaps one of the most important parts of combat is counter attacking, aside from staying alive and dealing good damage. This ability is available in a variety of ways for most classes, and is crucial when facing Guardian Raids and other PvE content. But how does Counter Attacking work?
Certain enemies, usually boss and higher, occasionally emit blue light when performing certain attacks. During this brief window, players can use a specific attack to interrupt the attack, leaving the enemy unguarded to take all the damage.
If they want to discover which attacks do it, they can check their skills and look out for the yellow “counter attack” label. As a general rule, they should always have the counter attack skill on the action bar in PvE content.
The “Lost Ark counter attacking guide” written by IGGM goes a long way in visualizing counter attacking, so if players are still unsure how it works, check out the IGGM website for more details.
And, if players need a lot of Lost Ark Gold to support their spending on weapons and armor, they can also buy Gold at IGGM for that purpose. Rich experience and safe system, you can buy the most and cheapest Lost Ark Gold at the lowest price.
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I believe that although many mmo fans know this statement, they should not dare to try it, maybe because they are afraid of risks.
There are currently several ways to turn real money into Lost Ark Gold. First, players should know that in Lost Ark, there are two real money currencies, one is royal crystals that can be purchased directly with real money, and the other is crystals, an intermediate currency.
Players can use royal crystals to buy common crystals. They can also purchase these normal crystals with Lost Ark Gold. Thus, crystals can act as a bridge between currencies, bringing players some gold for themselves with real money.
But we should note that the exchange rate of the two currencies is not fixed, but changes according to supply and demand. Players can usually skip the normal crystal step as some items in the Cash Shop are not character bound. To do so, they simply buy unbound items in the store. Then sell it at the auction house for gold and wait until someone wants it.
There is also a way to buy Lost Ark Gold quickly and safely. That is to seek the help of the best mmo game service provider, which is IGGM. Gamers can enter the website through Google it, select the quantity and payment method they want to buy on the Lost Ark Gold product page, and wait for delivery after payment. 5 minutes to complete the entire transaction process, worry-free!
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Few items in Lost Ark are associated with characters or accounts. This means players can get rid of almost anything they don’t need. Since it always made transactions between players with Lost Ark Gold, the auction house is a reliable source to keep the flow of gold coins stable. Especially if they like to sell things that are of little use to them, they can make a lot of gold here.
Because besides upgrading materials and gear, certain crafting materials can also sell very well, effectively everything that lazy players don’t like to farm themselves. It is impossible to say they can earn exactly how much gold using this method, as the price of course, also depends on supply and demand and is constantly changing.
How does this work? The auction house is unlocked when players reach level 30. They can then buy and sell items between servers and cities for Lost Ark Gold. This is most worthwhile for things that take a certain amount of time.
So players can earn relatively large amounts of gold right from the start by mining whatever stone and wood they can find, and then selling the raw materials. Since the first level of the fortress mainly requires wood and stone, trading with them is very smooth.
If players like to grow plants, they can do the same. If players then craft them into healing potions, we can also sell them to those in need for a good amount of Lost Ark Gold.
Especially as a beginner, it's difficult to assess what can actually earn gold coins and what is not worth it. But of thumb, players can sell anything they don’t need.
If they think this method is too cumbersome, they can also choose a faster way, which is to buy Lost Ark Gold through IGGM, which is very safe, and the price is very affordable, and they can complete the delivery in almost 3 minutes. Have a look!
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